feat: initial commit

This commit is contained in:
2020-05-27 20:23:28 +02:00
commit 5fd5ea8564
13 changed files with 1132 additions and 0 deletions

64
.gitignore vendored Normal file
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# Created by https://www.gitignore.io/api/c++,clion
# Edit at https://www.gitignore.io/?templates=c++,clion
### C++ ###
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
### CLion ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
.idea/
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# JIRA plugin
atlassian-ide-plugin.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
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fabric.properties
# End of https://www.gitignore.io/api/c++,clion
*.spv

15
CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(VulkanTest)
set(CMAKE_CXX_STANDARD 17)
find_package(glfw3 REQUIRED)
find_package(Vulkan REQUIRED)
add_compile_definitions(WITH_VALIDATION_LAYERS)
set(CMAKE_BUILD_TYPE Debug)
FILE(GLOB_RECURSE CXX_SOURCES src/*.cpp)
add_executable(VulkanTest ${CXX_SOURCES})
target_link_libraries(VulkanTest glfw vulkan)

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shaders/shader.frag Normal file
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#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}

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shaders/shader.vert Normal file
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#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}

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//
// Created by rick on 08-05-20.
//
#include <vulkan/vulkan.h>
#include "HelloTriangleApplication.h"
#include <stdexcept>
#include <optional>
#include <vector>
#include <set>
#include <thread>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include "debugLayers.h"
#include "queues.h"
#include "util.h"
const std::vector<const char *> deviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
};
VkShaderModule HelloTriangleApplication::createShaderModule(const std::vector<char> &code) {
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t *>(code.data());
VkShaderModule shaderModule;
if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS) {
throw std::runtime_error("Failed to create shader module");
}
return shaderModule;
}
bool isSuitableDevice(VkPhysicalDevice device, VkSurfaceKHR surface) {
VkPhysicalDeviceProperties deviceProperties;
VkPhysicalDeviceFeatures features;
QueueFamilyIndices indices;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
vkGetPhysicalDeviceFeatures(device, &features);
indices = findQueueFamilies(device, surface);
bool extensionSupport = checkDeviceExtensionSupport(device, deviceExtensions);
bool swapChainAdequate = false;
if (extensionSupport) {
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device, surface);
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
}
return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
features.geometryShader &&
indices.isComplete() &&
extensionSupport &&
swapChainAdequate;
}
void HelloTriangleApplication::run() {
initWindow();
initVulkan();
mainLoop();
cleanup();
}
void HelloTriangleApplication::initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
}
void HelloTriangleApplication::createInstance() {
#ifdef WITH_VALIDATION_LAYERS
if (!checkValidationLayerSupport()) {
throw std::runtime_error("validation layer support required");
}
#endif
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
auto extensions = getRequiredExtensions();
createInfo.enabledExtensionCount = static_cast<uint32_t>(extensions.size());
createInfo.ppEnabledExtensionNames = extensions.data();
#ifdef WITH_VALIDATION_LAYERS
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
#else
createInfo.enabledLayerCount = 0;
createInfo.ppEnabledLayerNames = nullptr;
#endif
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
throw std::runtime_error("Failed to create instance!");
}
}
void HelloTriangleApplication::createSurface() {
if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
throw std::runtime_error("Failed to create surface");
}
}
void HelloTriangleApplication::pickPhysicalDevice() {
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0) {
throw std::runtime_error("No devices available");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
for (const auto &device: devices) {
if (isSuitableDevice(device, surface)) {
physicalDevice = device;
break;
}
}
if (physicalDevice == VK_NULL_HANDLE) {
throw std::runtime_error("No suitable device found");
}
}
void HelloTriangleApplication::createLogicalDevice() {
QueueFamilyIndices indices = findQueueFamilies(physicalDevice, surface);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
float queuePriority = 1.0f;
for (uint32_t queueFamily : uniqueQueueFamilies) {
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.pQueueCreateInfos = queueCreateInfos.data();
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
createInfo.pEnabledFeatures = &deviceFeatures;
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
createInfo.enabledLayerCount = 0;
if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS) {
throw std::runtime_error("Failed to create logical device");
}
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
}
void HelloTriangleApplication::createSwapChain() {
QueueFamilyIndices indices = findQueueFamilies(physicalDevice, surface);
uint32_t queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
SwapChainSupportDetails swapChainSupportDetails = querySwapChainSupport(physicalDevice, surface);
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupportDetails.formats);
VkPresentModeKHR presentMode = chooseSwapChainPresentMode(swapChainSupportDetails.presentModes);
VkExtent2D extent = chooseSwapExtent(swapChainSupportDetails.capabilities, WIDTH, HEIGHT);
uint32_t imageCount = swapChainSupportDetails.capabilities.minImageCount + 1;
if (swapChainSupportDetails.capabilities.maxImageCount > 0 &&
imageCount > swapChainSupportDetails.capabilities.maxImageCount) {
imageCount = swapChainSupportDetails.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
if (indices.graphicsFamily != indices.presentFamily) {
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamilyIndices;
} else {
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
createInfo.queueFamilyIndexCount = 0;
createInfo.pQueueFamilyIndices = nullptr;
}
createInfo.preTransform = swapChainSupportDetails.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS) {
throw std::runtime_error("Failed to create swapChain");
}
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent;
}
void HelloTriangleApplication::createImageViews() {
swapChainImageViews.resize(swapChainImages.size());
for (int i = 0; i < swapChainImages.size(); i++) {
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = swapChainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = swapChainImageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS) {
throw std::runtime_error("Failed to create image view");
}
}
}
void HelloTriangleApplication::createRenderPass() {
VkAttachmentDescription colorAttachment{
.format = swapChainImageFormat,
.samples = VK_SAMPLE_COUNT_1_BIT,
.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
.storeOp = VK_ATTACHMENT_STORE_OP_STORE,
.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
};
VkAttachmentReference colorAttachmentRef{
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
};
VkSubpassDescription subpass{
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.colorAttachmentCount = 1,
.pColorAttachments = &colorAttachmentRef,
};
VkSubpassDependency dependency{
.srcSubpass = VK_SUBPASS_EXTERNAL,
.dstSubpass = 0,
.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
.srcAccessMask = 0,
.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
};
VkRenderPassCreateInfo renderPassCreateInfo{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &colorAttachment,
.subpassCount = 1,
.pSubpasses = &subpass,
.dependencyCount = 1,
.pDependencies = &dependency,
};
if (vkCreateRenderPass(device, &renderPassCreateInfo, nullptr, &renderPass) != VK_SUCCESS) {
throw std::runtime_error("Failed to create render pass");
}
}
void HelloTriangleApplication::createGraphicsPipeline() {
std::vector<char> vertShaderCode;
std::vector<char> fragShaderCode;
readFile("shaders/vert.spv", &vertShaderCode);
readFile("shaders/frag.spv", &fragShaderCode);
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
VkPipelineShaderStageCreateInfo vertShaderStageInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
.module = vertShaderModule,
.pName = "main",
};
VkPipelineShaderStageCreateInfo fragShaderStageInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
.module = fragShaderModule,
.pName = "main",
};
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
VkPipelineVertexInputStateCreateInfo vertexInputInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = 0,
.pVertexBindingDescriptions = nullptr,
.vertexAttributeDescriptionCount = 0,
.pVertexAttributeDescriptions = nullptr,
};
VkPipelineInputAssemblyStateCreateInfo inputAssembly{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
.primitiveRestartEnable = VK_FALSE,
};
VkViewport viewport{
.x = 0.0f,
.y = 0.0f,
.width = (float) swapChainExtent.width,
.height = (float) swapChainExtent.height,
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
VkRect2D scissor{
.offset = {0, 0},
.extent = swapChainExtent,
};
VkPipelineViewportStateCreateInfo viewportState{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.viewportCount = 1,
.pViewports = &viewport,
.scissorCount = 1,
.pScissors = &scissor,
};
VkPipelineRasterizationStateCreateInfo rasterizer{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.depthClampEnable = VK_FALSE,
.rasterizerDiscardEnable = VK_FALSE,
.polygonMode = VK_POLYGON_MODE_FILL,
.cullMode = VK_CULL_MODE_BACK_BIT,
.frontFace = VK_FRONT_FACE_CLOCKWISE,
.depthBiasEnable = VK_FALSE,
.depthBiasConstantFactor = 0.0f,
.depthBiasClamp = 0.0f,
.depthBiasSlopeFactor = 0.0f,
.lineWidth = 1.0f,
};
VkPipelineMultisampleStateCreateInfo multisampling{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
.sampleShadingEnable = VK_FALSE,
.minSampleShading = 1.0f,
.pSampleMask = nullptr,
.alphaToCoverageEnable = VK_FALSE,
.alphaToOneEnable = VK_FALSE,
};
VkPipelineColorBlendAttachmentState colorBlendAttachmentState{
.blendEnable = VK_TRUE,
.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA,
.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
.colorBlendOp = VK_BLEND_OP_ADD,
.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE,
.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
.alphaBlendOp = VK_BLEND_OP_ADD,
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT,
};
// colorBlendAttachmentState.blendEnable = VK_FALSE;
// colorBlendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
// colorBlendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
// colorBlendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD;
// colorBlendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
// colorBlendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
// colorBlendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
VkPipelineColorBlendStateCreateInfo colorBlending{
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.logicOpEnable = VK_FALSE,
.logicOp = VK_LOGIC_OP_COPY,
.attachmentCount = 1,
.pAttachments = &colorBlendAttachmentState,
};
colorBlending.blendConstants[0] = 0.0f;
colorBlending.blendConstants[1] = 0.0f;
colorBlending.blendConstants[2] = 0.0f;
colorBlending.blendConstants[3] = 0.0f;
VkDynamicState dynamicStates[] = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_LINE_WIDTH,
};
VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.dynamicStateCount = 2,
.pDynamicStates = dynamicStates,
};
VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
.setLayoutCount = 0,
.pSetLayouts = nullptr,
.pushConstantRangeCount = 0,
.pPushConstantRanges = nullptr,
};
if (vkCreatePipelineLayout(device, &pipelineLayoutCreateInfo, nullptr, &pipelineLayout) != VK_SUCCESS) {
throw std::runtime_error("failed to create pipeline layout");
}
VkGraphicsPipelineCreateInfo pipelineInfo{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.stageCount = 2,
.pStages = shaderStages,
.pVertexInputState = &vertexInputInfo,
.pInputAssemblyState = &inputAssembly,
.pViewportState = &viewportState,
.pRasterizationState = &rasterizer,
.pMultisampleState = &multisampling,
.pDepthStencilState = nullptr,
.pColorBlendState = &colorBlending,
.pDynamicState = nullptr,
.layout = pipelineLayout,
.renderPass = renderPass,
.subpass = 0,
.basePipelineHandle = VK_NULL_HANDLE,
.basePipelineIndex = -1,
};
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS) {
throw std::runtime_error("Failed to create graphics pipeline");
}
vkDestroyShaderModule(device, fragShaderModule, nullptr);
vkDestroyShaderModule(device, vertShaderModule, nullptr);
}
void HelloTriangleApplication::createFrameBuffers() {
swapChainFrameBuffers.resize(swapChainImageViews.size());
for (size_t i = 0; i < swapChainImageViews.size(); i++) {
VkImageView attachments[] = {
swapChainImageViews[i]
};
VkFramebufferCreateInfo framebufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.renderPass = renderPass,
.attachmentCount = 1,
.pAttachments = attachments,
.width = swapChainExtent.width,
.height = swapChainExtent.height,
.layers = 1
};
if (vkCreateFramebuffer(device, &framebufferCreateInfo, nullptr, &swapChainFrameBuffers[i]) != VK_SUCCESS) {
throw std::runtime_error("Failed to create frame buffer");
}
}
}
void HelloTriangleApplication::createCommandPool() {
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice, surface);
VkCommandPoolCreateInfo poolInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
.flags = 0,
.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value(),
};
if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS) {
throw std::runtime_error("Failed to create command pool");
}
}
void HelloTriangleApplication::createCommandBuffers() {
commandBuffers.resize(swapChainFrameBuffers.size());
VkCommandBufferAllocateInfo allocateInfo {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = (uint32_t) commandBuffers.size(),
};
if (vkAllocateCommandBuffers(device, &allocateInfo, commandBuffers.data()) != VK_SUCCESS) {
throw std::runtime_error("Failed to allocate command buffers");
}
for (size_t i = 0; i < commandBuffers.size(); i++) {
VkCommandBufferBeginInfo beginInfo {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = 0,
.pInheritanceInfo = nullptr,
};
if (vkBeginCommandBuffer(commandBuffers[i], &beginInfo) != VK_SUCCESS) {
throw std::runtime_error("Failed to begin recording command buffer");
}
VkRenderPassBeginInfo renderPassInfo{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = renderPass,
.framebuffer = swapChainFrameBuffers[i],
};
renderPassInfo.renderArea.offset = {0,0};
renderPassInfo.renderArea.extent = swapChainExtent;
VkClearValue clearColor = {0.0f, 0.0f, 0.0f, 1.0f};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
vkCmdDraw(commandBuffers[i], 3, 1, 0, 0);
vkCmdEndRenderPass(commandBuffers[i]);
if (vkEndCommandBuffer(commandBuffers[i]) != VK_SUCCESS) {
throw std::runtime_error{"Failed to record command buffer"};
}
}
}
void HelloTriangleApplication::createSyncObjects() {
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
imagesInFlight.resize(MAX_FRAMES_IN_FLIGHT, VK_NULL_HANDLE);
VkSemaphoreCreateInfo semaphoreCreateInfo {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
};
VkFenceCreateInfo fenceInfo {
.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
.flags = VK_FENCE_CREATE_SIGNALED_BIT,
};
for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) {
if (vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreCreateInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS ||
vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i])) {
throw std::runtime_error("failed to create semaphore");
}
}
}
void HelloTriangleApplication::initVulkan() {
createInstance();
#ifdef WITH_VALIDATION_LAYERS
setupDebugMessenger(instance, &debugMessenger);
#endif
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
createImageViews();
createRenderPass();
createGraphicsPipeline();
createFrameBuffers();
createCommandPool();
createCommandBuffers();
createSyncObjects();
}
void HelloTriangleApplication::mainLoop() {
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
drawFrame();
}
vkDeviceWaitIdle(device);
}
void HelloTriangleApplication::drawFrame() {
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
uint32_t imageIndex;
vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
if (imagesInFlight[currentFrame] != VK_NULL_HANDLE) {
vkWaitForFences(device, 1, &imagesInFlight[currentFrame], VK_TRUE, UINT64_MAX);
}
imagesInFlight[currentFrame] = inFlightFences[currentFrame];
VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]};
VkSemaphore signalSemaphores[] = {renderFinishedSemaphores[currentFrame]};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
VkSubmitInfo submitInfo {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.waitSemaphoreCount = 1,
.pWaitSemaphores = waitSemaphores,
.pWaitDstStageMask = waitStages,
.commandBufferCount = 1,
.pCommandBuffers = &commandBuffers[imageIndex],
.signalSemaphoreCount = 1,
.pSignalSemaphores = signalSemaphores,
};
vkResetFences(device, 1, &inFlightFences[currentFrame]);
if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS) {
throw std::runtime_error("Failed to submit draw command");
}
VkSwapchainKHR swapchains[] = {swapChain};
VkPresentInfoKHR presentInfo {
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.waitSemaphoreCount = 1,
.pWaitSemaphores = signalSemaphores,
.swapchainCount = 1,
.pSwapchains = swapchains,
.pImageIndices = &imageIndex,
.pResults = nullptr,
};
vkQueuePresentKHR(presentQueue, &presentInfo);
// vkQueueWaitIdle(presentQueue);
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
}
void HelloTriangleApplication::cleanup() {
for (int i = 0; i < MAX_FRAMES_IN_FLIGHT; ++i) {
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
vkDestroyFence(device, inFlightFences[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr);
for (auto frameBuffer : swapChainFrameBuffers) {
vkDestroyFramebuffer(device, frameBuffer, nullptr);
}
vkDestroyPipeline(device, graphicsPipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);
for (auto imageView : swapChainImageViews) {
vkDestroyImageView(device, imageView, nullptr);
}
vkDestroySwapchainKHR(device, swapChain, nullptr);
vkDestroyDevice(device, nullptr);
vkDestroySurfaceKHR(instance, surface, nullptr);
#ifdef WITH_VALIDATION_LAYERS
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
#endif
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
glfwTerminate();
}
std::vector<const char *> HelloTriangleApplication::getRequiredExtensions() {
uint32_t glfwExtensionCount;
const char **glfwExtensions;
glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char *> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
#ifdef WITH_VALIDATION_LAYERS
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
#endif
return extensions;
}

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//
// Created by rick on 08-05-20.
//
#ifndef VULKANTEST_HELLOTRIANGLEAPPLICATION_H
#define VULKANTEST_HELLOTRIANGLEAPPLICATION_H
#include <vector>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
const int MAX_FRAMES_IN_FLIGHT = 2;
const int WIDTH = 800;
const int HEIGHT = 600;
class HelloTriangleApplication {
public:
void run();
private:
GLFWwindow* window;
VkInstance instance;
VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
VkDevice device;
VkQueue graphicsQueue;
VkQueue presentQueue;
VkSurfaceKHR surface;
VkDebugUtilsMessengerEXT debugMessenger;
VkSwapchainKHR swapChain;
std::vector<VkImage> swapChainImages;
std::vector<VkImageView> swapChainImageViews;
VkFormat swapChainImageFormat;
VkExtent2D swapChainExtent;
VkRenderPass renderPass;
VkPipelineLayout pipelineLayout;
VkPipeline graphicsPipeline;
std::vector<VkFramebuffer> swapChainFrameBuffers;
VkCommandPool commandPool;
std::vector<VkCommandBuffer> commandBuffers;
std::vector<VkSemaphore> imageAvailableSemaphores;
std::vector<VkSemaphore> renderFinishedSemaphores;
std::vector<VkFence> inFlightFences;
std::vector<VkFence> imagesInFlight;
int currentFrame = 0;
// window creation
void initWindow();
// Vulkan initialisation
void createInstance();
void pickPhysicalDevice();
void createLogicalDevice();
void createSurface();
void createSwapChain();
void createImageViews();
void createRenderPass();
void createGraphicsPipeline();
void createFrameBuffers();
void createCommandPool();
void createCommandBuffers();
void createSyncObjects();
void initVulkan();
// main loop
void mainLoop();
void drawFrame();
// clean up
void cleanup();
// utility functions
std::vector<const char*> getRequiredExtensions();
VkShaderModule createShaderModule(const std::vector<char> &code);
};
#endif //VULKANTEST_HELLOTRIANGLEAPPLICATION_H

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//
// Created by rick on 24-05-20.
//
#include "debugLayers.h"
#include <vulkan/vulkan.h>
#include <iostream>
#include <cstring>
#ifdef WITH_VALIDATION_LAYERS
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData) {
std::cerr << "Validation layer: " << pCallbackData->pMessage << std::endl;
return VK_FALSE;
}
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger) {
auto func = (PFN_vkCreateDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
if (func != nullptr) {
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
} else {
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator) {
auto func = (PFN_vkDestroyDebugUtilsMessengerEXT) vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
if (func != nullptr) {
func(instance, debugMessenger, pAllocator);
}
}
bool checkValidationLayerSupport() {
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
for (const char* validationLayer : validationLayers) {
if (strcmp(validationLayer, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
}
if (layerFound) {
break;
}
}
return layerFound;
}
void setupDebugMessenger(VkInstance instance, VkDebugUtilsMessengerEXT* debugMessenger) {
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = debugCallback;
createInfo.pUserData = nullptr;
if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, debugMessenger) != VK_SUCCESS) {
throw std::runtime_error("Failed to setup debug messenger");
}
}
#endif

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//
// Created by rick on 24-05-20.
//
#ifndef VULKANTEST_DEBUGLAYERS_H
#define VULKANTEST_DEBUGLAYERS_H
#ifdef WITH_VALIDATION_LAYERS
#include <vector>
#include <vulkan/vulkan.h>
const std::vector<const char*> validationLayers = {
"VK_LAYER_KHRONOS_validation",
};
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
void* pUserData);
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pDebugMessenger);
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks* pAllocator);
bool checkValidationLayerSupport();
void setupDebugMessenger(VkInstance instance, VkDebugUtilsMessengerEXT* debugMessenger);
#endif
#endif //VULKANTEST_DEBUGLAYERS_H

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#include <iostream>
#include <stdexcept>
#include <cstdlib>
#include "HelloTriangleApplication.h"
int main() {
HelloTriangleApplication app;
try {
app.run();
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}

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//
// Created by rick on 24-05-20.
//
#include "queues.h"
#include <string>
#include <set>
bool checkDeviceExtensionSupport(VkPhysicalDevice device, std::vector<const char*> deviceExtensions) {
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
for (const auto& extension : availableExtensions) {
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device, VkSurfaceKHR surface) {
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilyProperties(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilyProperties.data());
int i = 0;
for (const auto& queueFamily : queueFamilyProperties) {
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphicsFamily = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
if (presentSupport == VK_TRUE) {
indices.presentFamily = i;
}
if (indices.isComplete()) {
break; // have all queues
}
i++;
}
// Assign index to queue families that could be found
return indices;
}
SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device, VkSurfaceKHR surface) {
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
if (formatCount > 0) {
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
if (presentModeCount > 0) {
details.presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
}
return details;
}
VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats) {
for (const auto& format : availableFormats) {
if (format.format == VK_FORMAT_B8G8R8A8_SRGB && format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
return format;
}
}
return availableFormats[0];
}
VkPresentModeKHR chooseSwapChainPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes) {
// for (const auto& mode : availablePresentModes) {
// if (mode == VK_PRESENT_MODE_MAILBOX_KHR) {
// return mode;
// }
// }
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, uint32_t width, uint32_t height) {
if (capabilities.currentExtent.width != UINT32_MAX) {
return capabilities.currentExtent;
}
VkExtent2D actualExtend = {width, height};
actualExtend.width = std::max(capabilities.minImageExtent.width, std::min(capabilities.maxImageExtent.width, actualExtend.width));
actualExtend.height = std::max(capabilities.minImageExtent.height, std::min(capabilities.maxImageExtent.height, actualExtend.height));
return actualExtend;
}

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//
// Created by rick on 24-05-20.
//
#ifndef VULKANTEST_QUEUES_H
#define VULKANTEST_QUEUES_H
#include <optional>
#include <vulkan/vulkan.h>
#include <vector>
struct QueueFamilyIndices {
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
bool isComplete() {
return graphicsFamily.has_value() && presentFamily.has_value();
}
};
struct SwapChainSupportDetails {
VkSurfaceCapabilitiesKHR capabilities{};
std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> presentModes;
};
bool checkDeviceExtensionSupport(VkPhysicalDevice device, std::vector<const char*> deviceExtensions);
QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device, VkSurfaceKHR surface);
SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device, VkSurfaceKHR surface);
VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats);
VkPresentModeKHR chooseSwapChainPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes);
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, uint32_t width, uint32_t height);
#endif //VULKANTEST_QUEUES_H

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//
// Created by rick on 24-05-20.
//
#include "util.h"
#include <fstream>
#include <filesystem>
void readFile(const std::string& filename, std::vector<char>* target) {
auto actualPath = std::filesystem::path("..") / filename;
std::ifstream file(actualPath.string(), std::ios::ate | std::ios::binary);
if (!file.is_open()) {
throw std::runtime_error("failed to open file");
}
size_t fileSize = (size_t) file.tellg();
target->resize(fileSize);
file.seekg(0);
file.read(target->data(), fileSize);
file.close();
}

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//
// Created by rick on 24-05-20.
//
#ifndef VULKANTEST_UTIL_H
#define VULKANTEST_UTIL_H
#include <vector>
#include <string>
void readFile(const std::string& filename, std::vector<char>* target);
#endif //VULKANTEST_UTIL_H