feat: implemented liballoc for proper malloc
This commit is contained in:
@@ -7,84 +7,824 @@
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#include "malloc.h"
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#include "pmm.h"
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#define MALLOC_TYPE_FREE 0
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#define MALLOC_TYPE_USED 1
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// retrieved from https://github.com/blanham/liballoc
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int malloc_entries = 0;
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int malloc_used = 0;
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typedef struct malloc_map {
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struct malloc_map *next;
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struct malloc_map *prev;
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uint32_t size;
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int type;
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} malloc_map;
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malloc_map *first_malloc_entry;
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void malloc_init() {
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first_malloc_entry = pmm_get_pages(16);
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first_malloc_entry->next = first_malloc_entry;
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first_malloc_entry->prev = first_malloc_entry;
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first_malloc_entry->size = PAGE_SIZE * 16;
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first_malloc_entry->type = MALLOC_TYPE_FREE;
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malloc_entries++;
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}
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void split_malloc_map(malloc_map *entry, unsigned int size) {
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malloc_entries++;
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malloc_map *new_entry = entry + sizeof(malloc_map) + size;
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new_entry->size = entry->size - size - sizeof(malloc_map);
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new_entry->next = entry->next;
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new_entry->prev = entry;
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new_entry->type = MALLOC_TYPE_FREE;
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entry->next->prev = new_entry;
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entry->next = new_entry;
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entry->size = size;
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}
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void *malloc(size_t size) {
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// todo replace this horrible mess!
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// this lacks any page alignment and what so ever
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void* result = NULL;
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/** This function is supposed to lock the memory data structures. It
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* could be as simple as disabling interrupts or acquiring a spinlock.
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* It's up to you to decide.
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*
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* \return 0 if the lock was acquired successfully. Anything else is
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* failure.
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*/
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int liballoc_lock() {
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task_lock_acquire();
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malloc_map *current_map = first_malloc_entry;
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// iterate through maps
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do {
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if (current_map->type == MALLOC_TYPE_USED) {
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goto malloc_find_next;
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}
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if ((unsigned int) current_map->size < size) {
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goto malloc_find_next;
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}
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if ((unsigned int) current_map->size > (size + sizeof(malloc_map))) {
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// big enough to split
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split_malloc_map(current_map, size);
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}
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malloc_used++;
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current_map->type = MALLOC_TYPE_USED;
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result = ((void *) current_map) + sizeof(malloc_map);
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break;
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malloc_find_next:
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current_map = current_map->next;
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} while (current_map != first_malloc_entry);
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task_lock_free();
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return result;
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return 0;
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}
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void free(void *mem) {
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if (mem == NULL) {
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return;
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}
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malloc_used--;
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malloc_map *map = (mem - sizeof(malloc_map));
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map->type = MALLOC_TYPE_FREE;
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/** This function unlocks what was previously locked by the liballoc_lock
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* function. If it disabled interrupts, it enables interrupts. If it
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* had acquiried a spinlock, it releases the spinlock. etc.
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*
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* \return 0 if the lock was successfully released.
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*/
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int liballoc_unlock() {
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task_lock_free();
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return 0;
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}
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/** This is the hook into the local system which allocates pages. It
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* accepts an integer parameter which is the number of pages
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* required. The page size was set up in the liballoc_init function.
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*
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* \return NULL if the pages were not allocated.
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* \return A pointer to the allocated memory.
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*/
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void *liballoc_alloc(size_t size) {
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return pmm_get_pages(size);
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}
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/** This frees previously allocated memory. The void* parameter passed
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* to the function is the exact same value returned from a previous
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* liballoc_alloc call.
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*
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* The integer value is the number of pages to free.
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*
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* \return 0 if the memory was successfully freed.
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*/
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int liballoc_free(void *addr, size_t size) {
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pmm_free_pages(addr, size);
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return 0;
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}
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/** Durand's Amazing Super Duper Memory functions. */
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#define VERSION "1.1"
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#define ALIGNMENT 16ul//4ul ///< This is the byte alignment that memory must be allocated on. IMPORTANT for GTK and other stuff.
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#define ALIGN_TYPE char ///unsigned char[16] /// unsigned short
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#define ALIGN_INFO sizeof(ALIGN_TYPE)*16 ///< Alignment information is stored right before the pointer. This is the number of bytes of information stored there.
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#define USE_CASE1
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#define USE_CASE2
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#define USE_CASE3
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#define USE_CASE4
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#define USE_CASE5
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/** This macro will conveniently align our pointer upwards */
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#define ALIGN(ptr) \
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if ( ALIGNMENT > 1 ) \
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{ \
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uintptr_t diff; \
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ptr = (void*)((uintptr_t)ptr + ALIGN_INFO); \
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diff = (uintptr_t)ptr & (ALIGNMENT-1); \
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if ( diff != 0 ) \
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{ \
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diff = ALIGNMENT - diff; \
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ptr = (void*)((uintptr_t)ptr + diff); \
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} \
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*((ALIGN_TYPE*)((uintptr_t)ptr - ALIGN_INFO)) = \
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diff + ALIGN_INFO; \
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}
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#define UNALIGN(ptr) \
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if ( ALIGNMENT > 1 ) \
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{ \
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uintptr_t diff = *((ALIGN_TYPE*)((uintptr_t)ptr - ALIGN_INFO)); \
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if ( diff < (ALIGNMENT + ALIGN_INFO) ) \
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{ \
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ptr = (void*)((uintptr_t)ptr - diff); \
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} \
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}
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#define LIBALLOC_MAGIC 0xc001c0de
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#define LIBALLOC_DEAD 0xdeaddead
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#if defined DEBUG || defined INFO
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// todo support debug info
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//#include <stdio.h>
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//#include <stdlib.h>
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//#define FLUSH() fflush( stdout )
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#define FLUSH() ;
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#endif
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/** A structure found at the top of all system allocated
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* memory blocks. It details the usage of the memory block.
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*/
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struct liballoc_major {
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struct liballoc_major *prev; ///< Linked list information.
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struct liballoc_major *next; ///< Linked list information.
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unsigned int pages; ///< The number of pages in the block.
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unsigned int size; ///< The number of pages in the block.
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unsigned int usage; ///< The number of bytes used in the block.
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struct liballoc_minor *first; ///< A pointer to the first allocated memory in the block.
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};
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void print_malloc_info() {
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printf("Malloc avail entries: %d\n"
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"Malloc used entries: %d\n", malloc_entries, malloc_used);
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/** This is a structure found at the beginning of all
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* sections in a major block which were allocated by a
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* malloc, calloc, realloc call.
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*/
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struct liballoc_minor {
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struct liballoc_minor *prev; ///< Linked list information.
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struct liballoc_minor *next; ///< Linked list information.
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struct liballoc_major *block; ///< The owning block. A pointer to the major structure.
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unsigned int magic; ///< A magic number to idenfity correctness.
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unsigned int size; ///< The size of the memory allocated. Could be 1 byte or more.
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unsigned int req_size; ///< The size of memory requested.
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};
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static struct liballoc_major *l_memRoot = NULL; ///< The root memory block acquired from the system.
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static struct liballoc_major *l_bestBet = NULL; ///< The major with the most free memory.
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static unsigned int l_pageSize = PAGE_SIZE; ///< The size of an individual page. Set up in liballoc_init.
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static unsigned int l_pageCount = 16; ///< The number of pages to request per chunk. Set up in liballoc_init.
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static uint32_t l_allocated = 0; ///< Running total of allocated memory.
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static uint32_t l_inuse = 0; ///< Running total of used memory.
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static uint32_t l_warningCount = 0; ///< Number of warnings encountered
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static uint32_t l_errorCount = 0; ///< Number of actual errors
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static uint32_t l_possibleOverruns = 0; ///< Number of possible overruns
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// *********** HELPER FUNCTIONS *******************************
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static void *liballoc_memset(void *s, int c, size_t n) {
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unsigned int i;
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for (i = 0; i < n; i++)
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((char *) s)[i] = c;
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return s;
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}
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static void *liballoc_memcpy(void *s1, const void *s2, size_t n) {
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char *cdest;
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char *csrc;
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unsigned int *ldest = (unsigned int *) s1;
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unsigned int *lsrc = (unsigned int *) s2;
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while (n >= sizeof(unsigned int)) {
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*ldest++ = *lsrc++;
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n -= sizeof(unsigned int);
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}
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cdest = (char *) ldest;
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csrc = (char *) lsrc;
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while (n > 0) {
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*cdest++ = *csrc++;
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n -= 1;
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}
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return s1;
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}
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#if defined DEBUG || defined INFO
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static void liballoc_dump()
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{
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#ifdef DEBUG
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struct liballoc_major *maj = l_memRoot;
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struct liballoc_minor *min = NULL;
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#endif
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printf( "liballoc: ------ Memory data ---------------\n");
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printf( "liballoc: System memory allocated: %i bytes\n", l_allocated );
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printf( "liballoc: Memory in used (malloc'ed): %i bytes\n", l_inuse );
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printf( "liballoc: Warning count: %i\n", l_warningCount );
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printf( "liballoc: Error count: %i\n", l_errorCount );
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printf( "liballoc: Possible overruns: %i\n", l_possibleOverruns );
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#ifdef DEBUG
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while ( maj != NULL )
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{
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printf( "liballoc: %x: total = %i, used = %i\n",
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maj,
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maj->size,
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maj->usage );
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min = maj->first;
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while ( min != NULL )
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{
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printf( "liballoc: %x: %i bytes\n",
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min,
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min->size );
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min = min->next;
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}
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maj = maj->next;
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}
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#endif
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FLUSH();
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}
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#endif
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// ***************************************************************
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static struct liballoc_major *allocate_new_page(unsigned int size) {
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unsigned int st;
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struct liballoc_major *maj;
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// This is how much space is required.
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st = size + sizeof(struct liballoc_major);
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st += sizeof(struct liballoc_minor);
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// Perfect amount of space?
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if ((st % l_pageSize) == 0)
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st = st / (l_pageSize);
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else
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st = st / (l_pageSize) + 1;
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// No, add the buffer.
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// Make sure it's >= the minimum size.
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if (st < l_pageCount) st = l_pageCount;
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maj = (struct liballoc_major *) liballoc_alloc(st);
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if (maj == NULL) {
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l_warningCount += 1;
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#if defined DEBUG || defined INFO
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printf( "liballoc: WARNING: liballoc_alloc( %i ) return NULL\n", st );
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FLUSH();
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#endif
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return NULL; // uh oh, we ran out of memory.
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}
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maj->prev = NULL;
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maj->next = NULL;
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maj->pages = st;
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maj->size = st * l_pageSize;
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maj->usage = sizeof(struct liballoc_major);
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maj->first = NULL;
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l_allocated += maj->size;
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#ifdef DEBUG
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printf( "liballoc: Resource allocated %x of %i pages (%i bytes) for %i size.\n", maj, st, maj->size, size );
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printf( "liballoc: Total memory usage = %i KB\n", (int)((l_allocated / (1024))) );
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FLUSH();
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#endif
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return maj;
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}
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void *malloc(size_t req_size) {
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int startedBet = 0;
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unsigned long long bestSize = 0;
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void *p = NULL;
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uintptr_t diff;
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struct liballoc_major *maj;
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struct liballoc_minor *min;
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struct liballoc_minor *new_min;
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unsigned long size = req_size;
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// For alignment, we adjust size so there's enough space to align.
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if (ALIGNMENT > 1) {
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size += ALIGNMENT + ALIGN_INFO;
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}
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// So, ideally, we really want an alignment of 0 or 1 in order
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// to save space.
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liballoc_lock();
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if (size == 0) {
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l_warningCount += 1;
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#if defined DEBUG || defined INFO
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printf( "liballoc: WARNING: alloc( 0 ) called from %x\n",
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__builtin_return_address(0) );
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FLUSH();
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#endif
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liballoc_unlock();
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return malloc(1);
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}
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if (l_memRoot == NULL) {
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#if defined DEBUG || defined INFO
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#ifdef DEBUG
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printf( "liballoc: initialization of liballoc " VERSION "\n" );
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#endif
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// atexit( liballoc_dump );
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FLUSH();
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#endif
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// This is the first time we are being used.
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l_memRoot = allocate_new_page(size);
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if (l_memRoot == NULL) {
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liballoc_unlock();
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#ifdef DEBUG
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printf( "liballoc: initial l_memRoot initialization failed\n", p);
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FLUSH();
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#endif
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return NULL;
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}
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#ifdef DEBUG
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printf( "liballoc: set up first memory major %x\n", l_memRoot );
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FLUSH();
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#endif
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}
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#ifdef DEBUG
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printf( "liballoc: %x malloc( %i ): ",
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__builtin_return_address(0),
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size );
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FLUSH();
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#endif
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// Now we need to bounce through every major and find enough space....
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maj = l_memRoot;
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startedBet = 0;
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// Start at the best bet....
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if (l_bestBet != NULL) {
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bestSize = l_bestBet->size - l_bestBet->usage;
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if (bestSize > (size + sizeof(struct liballoc_minor))) {
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maj = l_bestBet;
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startedBet = 1;
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}
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}
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while (maj != NULL) {
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diff = maj->size - maj->usage;
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// free memory in the block
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if (bestSize < diff) {
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// Hmm.. this one has more memory then our bestBet. Remember!
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l_bestBet = maj;
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bestSize = diff;
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}
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#ifdef USE_CASE1
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// CASE 1: There is not enough space in this major block.
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if (diff < (size + sizeof(struct liballoc_minor))) {
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#ifdef DEBUG
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printf( "CASE 1: Insufficient space in block %x\n", maj);
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FLUSH();
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#endif
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// Another major block next to this one?
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if (maj->next != NULL) {
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maj = maj->next; // Hop to that one.
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continue;
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}
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if (startedBet == 1) // If we started at the best bet,
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{ // let's start all over again.
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maj = l_memRoot;
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startedBet = 0;
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continue;
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}
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// Create a new major block next to this one and...
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maj->next = allocate_new_page(size); // next one will be okay.
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if (maj->next == NULL) break; // no more memory.
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maj->next->prev = maj;
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maj = maj->next;
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// .. fall through to CASE 2 ..
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}
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#endif
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#ifdef USE_CASE2
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// CASE 2: It's a brand new block.
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if (maj->first == NULL) {
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maj->first = (struct liballoc_minor *) ((uintptr_t) maj + sizeof(struct liballoc_major));
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maj->first->magic = LIBALLOC_MAGIC;
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maj->first->prev = NULL;
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maj->first->next = NULL;
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maj->first->block = maj;
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maj->first->size = size;
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maj->first->req_size = req_size;
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maj->usage += size + sizeof(struct liballoc_minor);
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l_inuse += size;
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p = (void *) ((uintptr_t) (maj->first) + sizeof(struct liballoc_minor));
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ALIGN(p);
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#ifdef DEBUG
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printf( "CASE 2: returning %x\n", p);
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FLUSH();
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#endif
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liballoc_unlock(); // release the lock
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return p;
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}
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#endif
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#ifdef USE_CASE3
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// CASE 3: Block in use and enough space at the start of the block.
|
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diff = (uintptr_t) (maj->first);
|
||||
diff -= (uintptr_t) maj;
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||||
diff -= sizeof(struct liballoc_major);
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||||
|
||||
if (diff >= (size + sizeof(struct liballoc_minor))) {
|
||||
// Yes, space in front. Squeeze in.
|
||||
maj->first->prev = (struct liballoc_minor *) ((uintptr_t) maj + sizeof(struct liballoc_major));
|
||||
maj->first->prev->next = maj->first;
|
||||
maj->first = maj->first->prev;
|
||||
|
||||
maj->first->magic = LIBALLOC_MAGIC;
|
||||
maj->first->prev = NULL;
|
||||
maj->first->block = maj;
|
||||
maj->first->size = size;
|
||||
maj->first->req_size = req_size;
|
||||
maj->usage += size + sizeof(struct liballoc_minor);
|
||||
|
||||
l_inuse += size;
|
||||
|
||||
p = (void *) ((uintptr_t) (maj->first) + sizeof(struct liballoc_minor));
|
||||
ALIGN(p);
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "CASE 3: returning %x\n", p);
|
||||
FLUSH();
|
||||
#endif
|
||||
liballoc_unlock(); // release the lock
|
||||
return p;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef USE_CASE4
|
||||
|
||||
// CASE 4: There is enough space in this block. But is it contiguous?
|
||||
min = maj->first;
|
||||
|
||||
// Looping within the block now...
|
||||
while (min != NULL) {
|
||||
// CASE 4.1: End of minors in a block. Space from last and end?
|
||||
if (min->next == NULL) {
|
||||
// the rest of this block is free... is it big enough?
|
||||
diff = (uintptr_t) (maj) + maj->size;
|
||||
diff -= (uintptr_t) min;
|
||||
diff -= sizeof(struct liballoc_minor);
|
||||
diff -= min->size;
|
||||
// minus already existing usage..
|
||||
|
||||
if (diff >= (size + sizeof(struct liballoc_minor))) {
|
||||
// yay....
|
||||
min->next = (struct liballoc_minor *) ((uintptr_t) min + sizeof(struct liballoc_minor) + min->size);
|
||||
min->next->prev = min;
|
||||
min = min->next;
|
||||
min->next = NULL;
|
||||
min->magic = LIBALLOC_MAGIC;
|
||||
min->block = maj;
|
||||
min->size = size;
|
||||
min->req_size = req_size;
|
||||
maj->usage += size + sizeof(struct liballoc_minor);
|
||||
|
||||
l_inuse += size;
|
||||
|
||||
p = (void *) ((uintptr_t) min + sizeof(struct liballoc_minor));
|
||||
ALIGN(p);
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "CASE 4.1: returning %x\n", p);
|
||||
FLUSH();
|
||||
#endif
|
||||
liballoc_unlock(); // release the lock
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// CASE 4.2: Is there space between two minors?
|
||||
if (min->next != NULL) {
|
||||
// is the difference between here and next big enough?
|
||||
diff = (uintptr_t) (min->next);
|
||||
diff -= (uintptr_t) min;
|
||||
diff -= sizeof(struct liballoc_minor);
|
||||
diff -= min->size;
|
||||
// minus our existing usage.
|
||||
|
||||
if (diff >= (size + sizeof(struct liballoc_minor))) {
|
||||
// yay......
|
||||
new_min = (struct liballoc_minor *) ((uintptr_t) min + sizeof(struct liballoc_minor) + min->size);
|
||||
|
||||
new_min->magic = LIBALLOC_MAGIC;
|
||||
new_min->next = min->next;
|
||||
new_min->prev = min;
|
||||
new_min->size = size;
|
||||
new_min->req_size = req_size;
|
||||
new_min->block = maj;
|
||||
min->next->prev = new_min;
|
||||
min->next = new_min;
|
||||
maj->usage += size + sizeof(struct liballoc_minor);
|
||||
|
||||
l_inuse += size;
|
||||
|
||||
p = (void *) ((uintptr_t) new_min + sizeof(struct liballoc_minor));
|
||||
ALIGN(p);
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "CASE 4.2: returning %x\n", p);
|
||||
FLUSH();
|
||||
#endif
|
||||
|
||||
liballoc_unlock(); // release the lock
|
||||
return p;
|
||||
}
|
||||
} // min->next != NULL
|
||||
|
||||
min = min->next;
|
||||
} // while min != NULL ...
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef USE_CASE5
|
||||
|
||||
// CASE 5: Block full! Ensure next block and loop.
|
||||
if (maj->next == NULL) {
|
||||
#ifdef DEBUG
|
||||
printf( "CASE 5: block full\n");
|
||||
FLUSH();
|
||||
#endif
|
||||
|
||||
if (startedBet == 1) {
|
||||
maj = l_memRoot;
|
||||
startedBet = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
// we've run out. we need more...
|
||||
maj->next = allocate_new_page(size); // next one guaranteed to be okay
|
||||
if (maj->next == NULL) break; // uh oh, no more memory.....
|
||||
maj->next->prev = maj;
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
maj = maj->next;
|
||||
} // while (maj != NULL)
|
||||
|
||||
|
||||
|
||||
liballoc_unlock(); // release the lock
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "All cases exhausted. No memory available.\n");
|
||||
FLUSH();
|
||||
#endif
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: WARNING: malloc( %i ) returning NULL.\n", size);
|
||||
liballoc_dump();
|
||||
FLUSH();
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void free(void *ptr) {
|
||||
struct liballoc_minor *min;
|
||||
struct liballoc_major *maj;
|
||||
|
||||
if (ptr == NULL) {
|
||||
l_warningCount += 1;
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: WARNING: free( NULL ) called from %x\n",
|
||||
__builtin_return_address(0) );
|
||||
FLUSH();
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
UNALIGN(ptr);
|
||||
|
||||
liballoc_lock(); // lockit
|
||||
|
||||
|
||||
min = (struct liballoc_minor *) ((uintptr_t) ptr - sizeof(struct liballoc_minor));
|
||||
|
||||
|
||||
if (min->magic != LIBALLOC_MAGIC) {
|
||||
l_errorCount += 1;
|
||||
|
||||
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
|
||||
if (
|
||||
((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF)) ||
|
||||
((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF)) ||
|
||||
((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))
|
||||
) {
|
||||
l_possibleOverruns += 1;
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: Possible 1-3 byte overrun for magic %x != %x\n",
|
||||
min->magic,
|
||||
LIBALLOC_MAGIC );
|
||||
FLUSH();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
if (min->magic == LIBALLOC_DEAD) {
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: multiple free() attempt on %x from %x.\n",
|
||||
ptr,
|
||||
__builtin_return_address(0) );
|
||||
FLUSH();
|
||||
#endif
|
||||
} else {
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: Bad free( %x ) called from %x\n",
|
||||
ptr,
|
||||
__builtin_return_address(0) );
|
||||
FLUSH();
|
||||
#endif
|
||||
}
|
||||
|
||||
// being lied to...
|
||||
liballoc_unlock(); // release the lock
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "liballoc: %x free( %x ): ",
|
||||
__builtin_return_address( 0 ),
|
||||
ptr );
|
||||
FLUSH();
|
||||
#endif
|
||||
|
||||
|
||||
maj = min->block;
|
||||
|
||||
l_inuse -= min->size;
|
||||
|
||||
maj->usage -= (min->size + sizeof(struct liballoc_minor));
|
||||
min->magic = LIBALLOC_DEAD; // No mojo.
|
||||
|
||||
if (min->next != NULL) min->next->prev = min->prev;
|
||||
if (min->prev != NULL) min->prev->next = min->next;
|
||||
|
||||
if (min->prev == NULL) maj->first = min->next;
|
||||
// Might empty the block. This was the first
|
||||
// minor.
|
||||
|
||||
|
||||
// We need to clean up after the majors now....
|
||||
|
||||
if (maj->first == NULL) // Block completely unused.
|
||||
{
|
||||
if (l_memRoot == maj) l_memRoot = maj->next;
|
||||
if (l_bestBet == maj) l_bestBet = NULL;
|
||||
if (maj->prev != NULL) maj->prev->next = maj->next;
|
||||
if (maj->next != NULL) maj->next->prev = maj->prev;
|
||||
l_allocated -= maj->size;
|
||||
|
||||
liballoc_free(maj, maj->pages);
|
||||
} else {
|
||||
if (l_bestBet != NULL) {
|
||||
int bestSize = l_bestBet->size - l_bestBet->usage;
|
||||
int majSize = maj->size - maj->usage;
|
||||
|
||||
if (majSize > bestSize) l_bestBet = maj;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
printf( "OK\n");
|
||||
FLUSH();
|
||||
#endif
|
||||
|
||||
liballoc_unlock(); // release the lock
|
||||
}
|
||||
|
||||
|
||||
void *calloc(size_t nobj, size_t size) {
|
||||
int real_size;
|
||||
void *p;
|
||||
|
||||
real_size = nobj * size;
|
||||
|
||||
p = malloc(real_size);
|
||||
|
||||
liballoc_memset(p, 0, real_size);
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
|
||||
void *realloc(void *p, size_t size) {
|
||||
void *ptr;
|
||||
struct liballoc_minor *min;
|
||||
unsigned int real_size;
|
||||
|
||||
// Honour the case of size == 0 => free old and return NULL
|
||||
if (size == 0) {
|
||||
free(p);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// In the case of a NULL pointer, return a simple malloc.
|
||||
if (p == NULL) return malloc(size);
|
||||
|
||||
// Unalign the pointer if required.
|
||||
ptr = p;
|
||||
UNALIGN(ptr);
|
||||
|
||||
liballoc_lock(); // lockit
|
||||
|
||||
min = (struct liballoc_minor *) ((uintptr_t) ptr - sizeof(struct liballoc_minor));
|
||||
|
||||
// Ensure it is a valid structure.
|
||||
if (min->magic != LIBALLOC_MAGIC) {
|
||||
l_errorCount += 1;
|
||||
|
||||
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
|
||||
if (
|
||||
((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF)) ||
|
||||
((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF)) ||
|
||||
((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))
|
||||
) {
|
||||
l_possibleOverruns += 1;
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: Possible 1-3 byte overrun for magic %x != %x\n",
|
||||
min->magic,
|
||||
LIBALLOC_MAGIC );
|
||||
FLUSH();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
if (min->magic == LIBALLOC_DEAD) {
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: multiple free() attempt on %x from %x.\n",
|
||||
ptr,
|
||||
__builtin_return_address(0) );
|
||||
FLUSH();
|
||||
#endif
|
||||
} else {
|
||||
#if defined DEBUG || defined INFO
|
||||
printf( "liballoc: ERROR: Bad free( %x ) called from %x\n",
|
||||
ptr,
|
||||
__builtin_return_address(0) );
|
||||
FLUSH();
|
||||
#endif
|
||||
}
|
||||
|
||||
// being lied to...
|
||||
liballoc_unlock(); // release the lock
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Definitely a memory block.
|
||||
|
||||
real_size = min->req_size;
|
||||
|
||||
if (real_size >= size) {
|
||||
min->req_size = size;
|
||||
liballoc_unlock();
|
||||
return p;
|
||||
}
|
||||
|
||||
liballoc_unlock();
|
||||
|
||||
// If we got here then we're reallocating to a block bigger than us.
|
||||
ptr = malloc(size); // We need to allocate new memory
|
||||
liballoc_memcpy(ptr, p, real_size);
|
||||
free(p);
|
||||
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void print_malloc_info() {
|
||||
#if defined DEBUG || defined INFO
|
||||
liballoc_dump();
|
||||
#else
|
||||
printf("%d bytes allocated\n%d bytes in use\n%d warnings, %d errors, %d possible overruns\n",
|
||||
l_allocated, l_inuse, l_warningCount, l_errorCount, l_possibleOverruns);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -4,14 +4,17 @@
|
||||
|
||||
#ifndef NEW_KERNEL_MALLOC_H
|
||||
#define NEW_KERNEL_MALLOC_H
|
||||
// retrieved from https://github.com/blanham/liballoc
|
||||
#include <types.h>
|
||||
|
||||
void malloc_init();
|
||||
void *malloc(size_t);
|
||||
|
||||
void *realloc(void *, size_t);
|
||||
|
||||
void *calloc(size_t, size_t);
|
||||
|
||||
void free(void *);
|
||||
|
||||
void print_malloc_info();
|
||||
|
||||
void *malloc(size_t size);
|
||||
|
||||
void free(void *mem);
|
||||
|
||||
#endif //NEW_KERNEL_MALLOC_H
|
||||
|
||||
Reference in New Issue
Block a user