feat: map to neck rotate
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@@ -125,7 +125,9 @@ class WallE:
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def set_eye_velocity(self, angle: float, distance: float):
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def set_eye_velocity(self, angle: float, distance: float):
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if distance > 1:
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if distance > 1:
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distance = 1
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distance = 1
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up_down = distance * math.sin(angle)
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# up_down = distance * math.sin(angle)
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left_right = distance * math.cos(angle)
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# left_right = distance * math.cos(angle)
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self.set_servo(SERVO_ARM_L, map_range(up_down, -1.0, 1.0, 50, 130))
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# self.set_servo(SERVO_ARM_L, map_range(up_down, -1.0, 1.0, 50, 130))
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self.set_servo(SERVO_ARM_R, map_range(left_right, -1.0, 1.0, 130, 50))
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# self.set_servo(SERVO_ARM_R, map_range(left_right, -1.0, 1.0, 130, 50))
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minmax = SERVO_MIN_MAX[SERVO_NECK_ROTATE]
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self.set_servo(SERVO_NECK_ROTATE, map_range(angle, -1.0, 1.0, minmax.minval, minmax.maxval))
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