feat: copy buffer

This commit is contained in:
2020-06-01 20:49:36 +02:00
parent 241363a123
commit 56cc09ea22
3 changed files with 71 additions and 17 deletions

View File

@@ -12,7 +12,6 @@
#define GLFW_INCLUDE_VULKAN #define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#include <iostream>
#include <cstring> #include <cstring>
#include "queues.h" #include "queues.h"
@@ -376,36 +375,83 @@ void HelloTriangleApplication::createFrameBuffers() {
} }
} }
void HelloTriangleApplication::createVertexBuffer() { void HelloTriangleApplication::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer& buffer, VkDeviceMemory& bufferMemory) {
VkBufferCreateInfo bufferCreateInfo { VkBufferCreateInfo bufferCreateInfo {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.size = sizeof(vertices[0]) * vertices.size(), .size = size,
.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, .usage = usage,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE, .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
}; };
if (vkCreateBuffer(myVkInstance->device, &bufferCreateInfo, nullptr, &vertexBuffer) != VK_SUCCESS) { if (vkCreateBuffer(myVkInstance->device, &bufferCreateInfo, nullptr, &buffer) != VK_SUCCESS) {
throw std::runtime_error("Failed to create vertex buffer"); throw std::runtime_error("Failed to create vertex buffer");
} }
VkMemoryRequirements memoryRequirements; VkMemoryRequirements memoryRequirements;
vkGetBufferMemoryRequirements(myVkInstance->device, vertexBuffer, &memoryRequirements); vkGetBufferMemoryRequirements(myVkInstance->device, buffer, &memoryRequirements);
VkMemoryAllocateInfo allocateInfo{ VkMemoryAllocateInfo allocateInfo{
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.allocationSize = memoryRequirements.size, .allocationSize = memoryRequirements.size,
.memoryTypeIndex = myVkInstance->findMemoryType(memoryRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT), .memoryTypeIndex = myVkInstance->findMemoryType(memoryRequirements.memoryTypeBits, properties),
}; };
if (vkAllocateMemory(myVkInstance->device, &allocateInfo, nullptr, &vertexBufferMemory) != VK_SUCCESS) { if (vkAllocateMemory(myVkInstance->device, &allocateInfo, nullptr, &bufferMemory) != VK_SUCCESS) {
throw std::runtime_error("Failed to allocate vertex buffer memory"); throw std::runtime_error("Failed to allocate vertex buffer memory");
} }
vkBindBufferMemory(myVkInstance->device, vertexBuffer, vertexBufferMemory, 0); vkBindBufferMemory(myVkInstance->device, buffer, bufferMemory, 0);
}
void HelloTriangleApplication::createVertexBuffer() {
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
void* data; void* data;
vkMapMemory(myVkInstance->device, vertexBufferMemory, 0, bufferCreateInfo.size, 0, &data); vkMapMemory(myVkInstance->device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, vertices.data(), (size_t)bufferCreateInfo.size); memcpy(data, vertices.data(), (size_t)bufferSize);
vkUnmapMemory(myVkInstance->device, vertexBufferMemory); vkUnmapMemory(myVkInstance->device, stagingBufferMemory);
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
copyBuffer(stagingBuffer, vertexBuffer, bufferSize);
vkDestroyBuffer(myVkInstance->device, stagingBuffer, nullptr);
vkFreeMemory(myVkInstance->device, stagingBufferMemory, nullptr);
}
void HelloTriangleApplication::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size) {
VkCommandBufferAllocateInfo commandBufferAllocateInfo{
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
.commandPool = commandPool,
.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
.commandBufferCount = 1,
};
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(myVkInstance->device, &commandBufferAllocateInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo {
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy copyRegion {
.srcOffset = 0,
.dstOffset = 0,
.size = size
};
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo {
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
.commandBufferCount = 1,
.pCommandBuffers = &commandBuffer,
};
vkQueueSubmit(myVkInstance->graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(myVkInstance->graphicsQueue);
vkFreeCommandBuffers(myVkInstance->device, commandPool, 1, &commandBuffer);
} }
void HelloTriangleApplication::createCommandPool() { void HelloTriangleApplication::createCommandPool() {

View File

@@ -68,6 +68,13 @@ private:
VkShaderModule createShaderModule(const std::vector<char> &code); VkShaderModule createShaderModule(const std::vector<char> &code);
static void frameBufferResizeCallback(void *thisptr, int width, int height); static void frameBufferResizeCallback(void *thisptr, int width, int height);
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer,
VkDeviceMemory &deviceMemory);
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
}; };

View File

@@ -6,7 +6,6 @@
#include "debugLayers.h" #include "debugLayers.h"
#include "queues.h" #include "queues.h"
#include <utility>
#include <stdexcept> #include <stdexcept>
#include <set> #include <set>
@@ -77,6 +76,8 @@ void MyVkInstance::initWindow() {
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE);
window = glfwCreateWindow(this->width, this->height, this->title.c_str(), nullptr, nullptr); window = glfwCreateWindow(this->width, this->height, this->title.c_str(), nullptr, nullptr);
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, MyVkInstance::frameBufferResizeCallbackHandler);
} }